It's changed a little in patch 1.2 - you need to go into the game menu - hit escape, and access the 'interface editor'. I won't bother really trying to explain that thing in detail -there's actually youtube video guides; it's a little complicated - but the easiest way would be to just select 'extended quickslots' from the drop-down menu up top of the editor, and hit 'load'. BDO Striker – Skill add-ons BDO Black Desert Online – Striker Skill addons. Tagged BDO Striker build, Black Desert Striker, Sreiker Guide Black Desert, Striker BDO combos, Striker Skill addons. Related Articles. BDO – Ultimate Hashashin Guide! Slot machines are popular worldwide for their record-breaking jackpots and exciting themes. With few rules and strategies to consider, slot games are perfect for new casino players. Try How To Enable Quick Slot Bdo some free slot games now or discover online slots to play for real money. Hey guys just a quick video on how to add more action bars in black desert alot to quick slot items. The Great Expedition patch introduced a lot of new and interesting aspects to life at sea in Black Desert Online. In this BDO sailing guide, I will explain how to get your first ship, how shipbuilding changed, how the new barter system works, sailors and the new sailing skill, and more.
The Great Expedition patch introduced a lot of new and interesting aspects to life at sea in Black Desert Online. In this BDO sailing guide, I will explain how to get your first ship, how shipbuilding changed, how the new barter system works, sailors and the new sailing skill, and more.
Before you start sailing you need something to sail. In the old days, we only had rafts, rowboats, and fishing boats. And while those boats are still slightly useful, the first ship you should now get is the Bartali Sailboat.
The best way to get the Bartali Sailboat is by starting the “[The Great Expedition] Oquilla’s Eye” quest chain. This quest chain can be started with the Black Spirit at level 50 with the quest “Vigorous Velia”. After a few quests, you get a free “Ship License: Bartali Sailboat” item. You can also buy the “Ship License: Bartali Sailboat” item from Proix in Velia for 10 million silver if you want to have more than one ship.
Once you have gotten your hands on a ship license you need to go to a Wharf Manager, such as Croix (they’re brothers) in Velia, where you use the license to get your ship. After you’ve registered the ship you can take it out. Try it and see how you like it.
Controlling your ship is pretty straightforward. You steer it with the WSAD buttons or with your mouse like normally. The only thing you need to keep in mind is whether your sails are folded or not. If you are sailing against the wind you want to have your sails folded, but when you have the wind in the back you want to have your sails unfolded. There’s not much you can do about the sea current, but going against it will slow your ship down.
Tip: If you get your ship stuck it sometimes is enough to release the steering wheel (“R” button) and take control again for the ship to come unstuck.
On the ship info screen, you get all the information you need to see how your ship is doing. To access the screen you can either use the F5 button or the R button depending on where you are standing on your ship.
You can also equip ship gear on this screen. There are five types of ship gear with two tiers, green and blue. As usual, the blue grade is more expensive but gives somewhat better stats. There are also two versions of each blue grade gear and then there is separate gear for sailboats and frigates.
The Bartali Sailboat uses the Epheria Sailboat gear so be sure to buy that from the Wharf Manager.
Green grade gear is purchasable from Croix the Wharf Manager NPC in Velia. To get your hands on blue grade gear you will either need to make it yourself or buy it from the central market. To craft blue ship gear you need to have a level 4 ship gear workshop. There is one like that in Port Epheria.
Finally, you can see the extra abilities you get with your ship once your sailing skill reaches a certain point. A lot of players aim for skilled 1 as that lets them use the Breezy Sail skill which increases the ship’s speed.
The next thing we need to know is how sailors work.
To hire your good sailor you need to buy a “Sailor Contract Certificate”. You can buy them from Philaberto Falasi in Epheria, Islin Bartali at Velia’s Inn, and Criox at Velia docks. Once you have a certificate you need to find and talk to a sailor looking for a job and hire them through the chat interface.
To find the location of sailors looking for a job you can talk to Philaberto, Croix or Islin and ask them about hiring sailors. This will show you the location of sailors looking for a job, which is the beach in Epheria, inside Velia’s Inn (not the one at the docks) and at the harbor in Iliya.
Sailors looking for a job have a tag above their head which tells you what type of sailor he is. The table below has all the starting stats on each type of sailor you can get so you should refer to it when you are getting yourself a new sailor. Now as your sailors gain experience these stats will also improve to some extent.
Which type of sailor is best depends entirely on what you intend to do with your ship. If you are going to use it for trading and bartering then sailors with speed boosts and low weight are best, such as innocent and ambitious types, while if you intend to use your ship for combat situations of some sort then sailors which give your ship better turn, break and acceleration become more important.
In the image above you can see the sailor interface. The first stat is the sailor’s appetite which is the number of rations the sailor consumes each cycle and cabin cost is the cabin space the sailor needs. Weight is also important as this number is redacted from the total carrying capacity of your ship. So having a heavy crewmember reduces the weight of goods you can carry without slowing down.
Next are the sailor’s abilities. The first four abilities of the sailor are Endurance (Speed), Wits (Acceleration), Awareness (Turn), and Strength (Brake). The sailor’s ability with these skills is added directly to the respective ship’s stat.
The later four abilities are only gained when the sailor reaches level 10. Seasoned Sailor reduces the negative effects of sea currents, Son of the Wind reduces the effect of sea storms, Abstain reduces the number of rations needed each cycle and Natural Born Soldier gives your ship extra resilience.
A sailor’s condition can become worsened, for example, if you run out of rations while out on the sea. You need to feed your sailor with raisin bread to restore his condition. You can buy raisin bread from the same NPC’s that sell you a sailor contract or in the central market. If a sailors condition reaches 0 he becomes sick. To cure him you need to give him an Elixir of Regeneration.
You sailor can get experience in the following ways:
You start out with a single slot for sailors. To get more sailors you need to get “Sailor Oath’s” which are items that grant you extra sailor slots when used. The “best” way to get them is by continuing the Great Expedition questline mentioned before. The one that started with the Black Spirit at level 50 with the quest “Vigorous Velia”. This questline will, after you get Bartali’s Sailboat, also give you in total five sailor’s oaths. You can then use those oaths to expand your sailor slots.
There are a couple of quest chains that are great to complete if you intend on a life at sea. These are the [ADV] Exploring the Balenos Sea and [ADV] Exploring the Calpheon Sea. You can find them in your quest tab which opens by pressing the “O” button. Once you have completed these chains you will have discovered all the islands north of the area between Velia and Epheria.
After completing those two chains you could also bark upon “The Uncharted Sea, History of Margoria” questline and “Call of the Ocean: Journey to the Deep Sea.
Now once you are familiar with your ship and perhaps even gotten yourself an Epheria sailboat it is time to start increasing your sailing skill to at least skilled 1.
To do this you sort of need to complete a few daily quests. You can just sail around in the Margoria sea, but that is a really slow way to get sailing experience.
The quests in bold are quests that you can easily do solo. The others are doable solo, but much harder than with a group.
The next step you can take is to upgrade your Bartali Sailboat to either an Epheria Sailboat or an Epheria Frigate. This step is important as it decides which ship path you take from thereon. The image here below shows you the upgrade path you can take from the Bartali Sailboat.
As a rule of thumb, if you want to emphasize bartering you go for a sailboat, but if you want to go sea monster hunting or take part in combat, then the Epheria frigate is a better choice.
Now to upgrade your ship you first need to get all of the ship’s green gear to enhancement level +10 (see my bdo enhancement guide). You also need to collect the required materials which are:
Once you have then in storage at a town with a wharf you can bring your Bartali Sailboat there and use the wharf manager to upgrade your ship into either an Epheria frigate or Epheria sailboat.
The same method is then used to upgrade your ships even further, which means that you don’t need to constantly buy new ships, you can just concentrate on upgrading one or two of them.
The bartering system is an interesting add-on for those of us that enjoy playing on the sea. In simple terms, it is a way to turn land-based resources into bartering items step-by-step from level 1 to level 5 and then turn the level 5 items into sea coins.
Because bartering is the only way you can get some of the materials needed for the higher grade ships and ship gear. And unless you have no interest in Black Deserts Ocean content then you sort of need to get the better ships and ship gear.
Bartering can also be a way to earn some silver and even a decent way once you reach the higher tiers of bartering.
And finally, in my opinion, bartering is the best way to level up your sailors.
To be able to barter you will need to use a Bartali’s Sailboat or any higher-tiered ship. You cannot barter in a fishing boat or rowboat. You will also need to have the materials you intend to use for the barter in the ship’s cargo hold. You can load and unload a ship’s cargo hold at the wharf manager NPC.
To see what materials you need to start your bartering chain you can open up the bartering interface. There you will see all the bartering options you have available, regardless of wither you have discovered the island with the bartering option.
When you first start bartering you will only see a single bartering chain. My first one was 30 Clown’s Blood –> Golden Sand –> Cron Castle Gold Coins –> Old Hourglass –> Solidified Lava –> Azure Quarts –> Sea coins. Each step of the chain gives you either the same amount as the bartered item or more. This means that once you complete a bartering chain you will be left with surplus materials.
For this chain, I had the following items left once I completed the chain: 4 golden sand, 2 Cron castle gold coins, 6 old hourglasses, 8 solidified lava and four azure crystals. I could sell the higher tiered items for 44 million silver or keep them in the hopes of using them to complete another bartering chain faster.
Once you have completed a chain, you need to open the “Barter Information” screen to refresh the possible barters you can perform. You can refresh this earlier, but for your first run, I suggest completing the chain. As your bartering continues you will get access to more chains and a wider availability of bartering options.
So that’s about all you need to know to successfully start your sailing career. If you found this guide useful then please share it with your friends and allies in BDO. So good luck on the seas and by the way, I also have a few other guides you might find useful.
The alias command consists of two parts, the ID and the TEXT.The ID always starts with a ; character.
The general structure of the command is:
An example
Type into the chat input field:
Now type in
The result is displayed in the chat window as though it was entered on a /say command:
As usual, anything you /say will be displayed in the chat window of all nearby players. Please be considerate to others while working through these examples by finding an isolated location.
Multiple aliases may be strung together:
See post 'Simple Examples' further below for more on this
If one of the under-alias is changed, the result of using top-alias is also altered:
Now
Emotes and aliases
A single command or emote may be incorporated into an alias at the beginning of the TEXT.Any command not in the beginning will be rendered as plain text.Text following an emote will, as usual, replace the standard emote message.
Other player Sue is targeted
Sue is not mentioned as she would be in the standard emote
Performs flirt emote but displays '/dance' as part of the message in chat
Chat and aliases
You can use aliases to send /tells to a specific person:
It is possible to create /alias that automatically sends to a specified channel,while the chat input will remain in the current channel
While Fellowship is the active channel:
The active channel is still Fellowship.
Commands and aliases
You can use other /commands than emotes too:
For e.g. /friend, /follow and /invite the name must be added manuallyor incorporated into the TEXT part of the alias.It might be possible to get around this by creating aliases with ;target in the TEXT, this does not work atm,if anyone can shed some light on this please post.
Managing aliases
List all aliases in standard text window:
Delete all aliases
Remove a specified alias ;x
The shortcut command consists of two parts, the location, LOC, and the TEXT.The general structure of the command is:
LOC is a number between 1 and 72corresponding to a quickslot:
Quickslot Bar LOC
The shortcut slots may be moved around between slots and bars just like skills and equipment. Just assign it to a free slot (e.g. 8) and then move it.
Just as with aliases a single /command may be placed at the beginning of the TEXT.The TEXT may be one or more aliases.
Press keys:
Press keys:
Press keys:
Press keys:
/shortcut are static, meaning they will remain as whatever they were when created.To shortcut aliases that change like the built in NSWE coordinate alias ;locor the ;hw in the beginning of this thread you use an alias function:
Press keys:
In this command there is no / in front of shortcut.
Unfortunately there is currently no way to make a shortcut apply to a targetsince there is no inbuilt ;target alias.
Hopefully you can use this to make it a little easier to roleplay or to communicate quickly.Shorten that mouthful Lairelithoniel to ;lAnd you no longer have any excuse for writing heal plz, when ;h, could do it.
Sue plays an elf and wants to use some sindarin phrases, e.g. Hello.
She defines an alias:
When she enters:
We see:
Sue has chosen a sindarin name, Lairelithoniel, for her elf alt.Unfortunately that is a very long and tricky name to remember and spell.
When she enters:
We see:
See, we can use aliases within sentences!
Bob's hobbit, named Bobbit, is fierce!He likes to /roar at his enemies, so he defines an alias:
When he enters:
We see:
Sue defines and execute an alias:
We see:
How did Sue get such a good custom message with her emote?All will be revealed below.
Bob is tired of using the Social panel to find Sue in order toinvite her to his fellowship and /invite is to long. He defines an alias:
When he enters:
He sees:
Yay!
Bob sends alot of /tells to Sue's alt Lairelithonielbut doesn't use the IM chat, he shortens it by defining an alias:
When he enters:
They see:
Sue responds:
Combining emotes with your own text:Bob wants to throw a snappy salute when an Officer gives an order:
When he enters:
We see:
He can define an snappy salute alias:
When he enters:
We see:
Notice how I included 'snaps a salute and shouts',this is because a change overwrites the standard emote message.Just remember to include 'say' or whatever action you are performing before the spoken words.
Notice how '/shakefist' becomes text instead of Gollum performing an emote,that is because any /command including emotes has to be at the front.Lets try again:
That sentence lacked any verb, that is because we traded the standard message for our own.You need to bind such things together yourself.
We then combine the different aliases into one:
Finally we decide to lock our little rant to a quickslot. How about shift+1
Hate turning around to look what time it is?Define an alias:
Press key:
See the result:
Top/under aliases
I refer to aliases that are constructed of other aliases as top-aliases and the building blocks as under-aliases.Just above, ;rant was a top-alias and ;mp was a under-alias.As seen in the first post, changing a under-alias changes the result of the top-alias.This gives us some power.
We can create aliases where we know that one part will be different.
Set the target name in an under-alias
Try our top-alias
And see
Change the target name under-alias
Try again
and see
This is the way to easily get e.g. a name into your custom message.But typing the alias command each time is a lot of work,lets us the ability to alias a command, we'll alias /alias itself:
THIS MIGHT NOT WORK
The alias ;x is our variable, it is set by typing:
Now we will use the under-alias ;x in the middle of a longer sentence
Try out our top-alias
With the result:
Oops! Lets change it.
or for Sue's alt Lairelithoniel
Try the top-alias again:
And see:
Now, there is a problem when a top-alias is shortcutted using /shortcutThe output from the quickslot stays the same even though the under-alias is changed.This is when the alias sub-function shortcut comes in handy.We know already that it follows the pattern
It's simple, just remember that now the key, LOC, comes lastand that there is no / infront of shortcut
Press the key:
And see:
Change the name:
Press the key:
And see: